ECEExperiential Learning Solutions

Experiential learning is the process of learning through experience and is more specifically defined as learning through reflection on doing. According to David Kolb (1984), this type of learning can be defined as "the process whereby knowledge is created through the transformation of experience. Knowledge results from the combinations of grasping and transforming the experience.”

In today’s workplaces and higher education situations, simulations provide experiential learning opportunities for employees and students. A simulation allows the learner to learn a new skill, practice that skill, and learn from the results.

The learning hub is OneDay, a multi-episode Interactive Learning eXperience (I-L-X) business simulation. Please click on the video below to watch an introduction to OneDay: Business Strategy Simulation.



The following video explains the theory of simulation for use in higher education and the value of having an interactive learning experience.



Click the link below to see an introduction to OneDay that is shown to the learners before Episode 1. The video helps the learners get started with the simulation. It sets the context for the simulation and the role that the learner will assume to research and present the business strategy.  





OneDay: Business Strategy Simulation Description
This document describes the OneDay: Business Strategy Simulation. The document includes the learning outcomes, topics, structure, and simulation logic. The document also includes information concerning the origins and development of this unique experiential learning opportunity.
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Experiential Learning Solutions
This document provides an overview of the various experiential learning solutions.
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Experiential Learning Solutions Presentation
The presentation slides provide a detailed overview of how Leading Edge Learning: Competency-Based Modules support experiential learning.
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